FACT SHEET

TITLE

LootShrine

DEVELOPER

Tim Pereverzev (solo)

PUBLISHER

Self-published

GENRE

Pixel art roguelite RPG · Turn-based · Dark fantasy

PLATFORMS

iOS (iPhone, iPad)

REQUIREMENTS

iOS 16 or later

PRICE MODEL

Free to download · First 10 floors free · One-time IAP unlocks the full game

LANGUAGES

English, Russian, Simplified Chinese, French, Spanish

RELEASE STATUS

Available now

CONTENT RATING

App Store 12+ (fantasy violence)

GAME CENTER

75+ achievements · 72+ leaderboards (global + per class)

OFFLINE

Full offline play · iCloud save sync via CloudKit

WEBSITE

lootshrine.com

PITCH — COPY ANY OF THESE

Drop-in copy for articles. Verified accurate; use freely.

ONE-LINER

LootShrine is a free-to-try pixel art roguelite RPG for iOS where every item is a three-way decision — and you set the difficulty yourself.

SHORT (~50 WORDS)

A solo-developed pixel art roguelite for iOS. Climb a 100-floor tower of dark fantasy where every item can be equipped, absorbed for a temporary buff, or sacrificed at the shrine for permanent power. Free to try for 10 floors; one purchase unlocks the rest. No ads, no subscriptions, no pay-to-win.

MEDIUM (~120 WORDS)

LootShrine is a turn-based, portrait-orientation roguelite RPG for iPhone and iPad, built solo by Tim Pereverzev. The hook is the three-way loot decision: every item you pick up can be equipped for stats, absorbed for a one-battle buff, or sacrificed at the shrine for permanent run-long gains. Climb the 100-floor Adventure tower toward The Origin, or unlock the endless Eternal Climb mode and draft your own difficulty: every two floors, the shrine offers three permanent curses you must choose between. Deeper climbs and heavier curses pay out more Ancient Coins for a dedicated meta-progression tree. Eight classes, 10 unique two-phase Wardens, Game Center leaderboards, full offline play, and a single one-time purchase to unlock everything beyond floor 10.

KEY FEATURES

  • Three-way loot decisions — equip, absorb, or sacrifice every drop
  • Two campaign modes — 100-floor Adventure + endless Eternal Climb
  • You set the difficulty — draft permanent curses every two floors
  • 8 unlockable classes — Knight, Rogue, Mage, Paladin, Vampire, Necromancer, Berserker, Alchemist
  • 10 unique two-phase bosses — the Wardens of the Endless Cycle, in shuffled order
  • Pixel art, dark fantasy — original art by the solo dev
  • One-handed portrait play — built for the phone, not ported to it
  • Free to try, one-time unlock — no subscriptions, no loot boxes, no ads
  • 5-language localization — EN, RU, ZH-Hans, FR, ES
  • Full offline play + iCloud save sync via CloudKit
  • Game Center — 75+ achievements, 72+ leaderboards
  • Ghost Challenges — shareable run codes, head-to-head ghost replays

TRAILER

Short-format gameplay trailer. Hosted on YouTube as a Short.

Watch on YouTube →

ASSETS — SCREENSHOTS

Click DOWNLOAD on any tile to grab the JPG — or grab everything at once via the full press kit ZIP ↑ at the top. Native pixel art at the original iPhone aspect ratio; please don't resave through a screenshot or editor unless you have to.

Gameplay
SCR_GAMEPLAY.JPGDOWNLOAD
Class selection
SCR_CLASSES.JPGDOWNLOAD
Skill tree
SCR_SKILLS.JPGDOWNLOAD
Items 1
SCR_ITEM1.JPGDOWNLOAD
Items 2
SCR_ITEM2.JPGDOWNLOAD
Leaderboards
SCR_LEADERBOARDS.JPGDOWNLOAD
Meta upgrades
SCR_METAUPGRADES.JPGDOWNLOAD
Codex of enemies
SCR_CODEX_ENEMIES.JPGDOWNLOAD
Achievements
SCR_ACHIEVEMENTS.JPGDOWNLOAD

ASSETS — KEY ART

Main menu
MAIN_MENU.JPGDOWNLOAD
Eternal Climb key art
ETERNAL_CLIMB_LOW.JPGDOWNLOAD

ASSETS — LOGO & APP ICON

App icon 180×180
APP ICON 180×180DOWNLOAD
App icon 192×192
APP ICON 192×192DOWNLOAD
App icon 310×310
APP ICON 310×310DOWNLOAD

ASSETS — CHARACTER PORTRAITS

Class portraits used in selection screens. Pixel art, native resolution.

Knight portrait
KNIGHTDOWNLOAD
Paladin portrait
PALADINDOWNLOAD
Vampire portrait
VAMPIREDOWNLOAD
Necromancer portrait
NECROMANCERDOWNLOAD
Berserker portrait
BERSERKERDOWNLOAD
Alchemist portrait
ALCHEMISTDOWNLOAD

ASSETS — CHARACTER INTROS

Wide character intro art — the bigger key visuals shown in the class carousel.

Knight intro art
INTRO_KNIGHTDOWNLOAD
Rogue intro art
INTRO_ROGUEDOWNLOAD
Mage intro art
INTRO_MAGEDOWNLOAD
Paladin intro art
INTRO_PALADINDOWNLOAD
Vampire intro art
INTRO_VAMPIREDOWNLOAD
Necromancer intro art
INTRO_NECROMANCERDOWNLOAD
Berserker intro art
INTRO_BERSERKERDOWNLOAD
Alchemist intro art
INTRO_ALCHEMISTDOWNLOAD

THE DEVELOPER

Tim Pereverzev

“I made it because I wanted a deep, turn-based loot roguelite on my phone and couldn’t find one, so I built it in my spare time and I keep adding to it.”

— TIM PEREVERZEV, SOLO DEVELOPER · FULL BIO →

RECENT UPDATES

Major recent releases — full patch notes on the news page:

  • v1.5.4 — New events, camp upgrades, balance fixes
  • v1.5.2 — The Alchemist’s Camp: new class, redesigned shrine, Ascension prayers
  • v1.5.1 — Wardens of the Endless Cycle: 10 Eternal Climb bosses, shuffled order
  • v1.5 — Eternal Climb mode, Chests perk tab, 224 new skill traits

DIRECT CONTACT — REVIEW CODES, INTERVIEWS, EMBARGO

PRESS · CREATORS · INTERVIEWS

support@lootshrine.com

Email goes straight to Tim. Reasonable response time, no PR intermediary. Happy to talk pre-coverage, send extra assets, share dev notes, schedule an interview, or coordinate around an embargo.