Materials for press, reviewers, and content creators — the fact sheet, pitch lines, screenshots, key art, trailer, and a direct line to the developer.
26 MB · iPHONE + iPAD SCREENSHOTS, KEY ART, KALZANIA, 20 PORTRAITS & INTROS, ICONS, README
TITLE
LootShrine
DEVELOPER
Tim Pereverzev (solo)
PUBLISHER
Self-published
GENRE
Pixel art roguelite RPG · Turn-based · Dark fantasy
HEROES
20 — 16 in the base game, 4 in the Kalzania expansion
PLATFORMS
iPhone and iPad · a native iPad layout since 1.7.3
REQUIREMENTS
iOS / iPadOS 17 or later
PRICE MODEL
Free to download · First 10 floors free · One-time IAP unlocks the full game · Kalzania: The Unspent Year — optional paid expansion (needs the full game) · Optional cosmetic-only Supporter Packs (no pay-to-win)
LANGUAGES
English, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese (17 languages)
RELEASE STATUS
Available now
CURRENT VERSION
1.7.3
CONTENT RATING
App Store 12+ (fantasy violence)
GAME CENTER
Global and per-class leaderboards · 160+ achievements in game
OFFLINE
Full offline play · iCloud save sync via CloudKit
APP STORE
WEBSITE
CONTACT
Drop-in copy for articles. Verified accurate; use freely.
ONE-LINER
LootShrine is a free-to-try pixel art roguelite RPG for iPhone and iPad where every item is a three-way decision — and you set the difficulty yourself.
SHORT (~50 WORDS)
A solo-developed pixel art roguelite for iPhone and iPad. Climb a 120-floor tower of dark fantasy where every item can be equipped, absorbed for a temporary buff, or sacrificed at the shrine for permanent power. Free to try for 10 floors; one purchase unlocks the rest. No ads, no subscriptions, no pay-to-win.
MEDIUM (~130 WORDS)
LootShrine is a turn-based roguelite RPG for iPhone and iPad, built solo by Tim Pereverzev. The hook is the three-way loot decision: every item you pick up can be equipped for stats, absorbed for a one-battle buff, or sacrificed at the shrine for permanent run-long gains. Climb the 100-floor Adventure toward the Origin and twenty more floors beyond it, or unlock the endless Eternal Climb and draft your own difficulty: every two floors the shrine offers three permanent curses, and another player’s hero can climb at your side as an Echo. Sixteen heroes, more than 200 enemies and 38 item sets in the base game, a permanent Word to compose, full offline play — and one purchase unlocks everything beyond floor 10. Kalzania: The Unspent Year is an optional paid 50-floor expansion with four more heroes.
Click DOWNLOAD on any tile to grab the JPG — or grab everything at once via the full press kit ZIP ↑ at the top. Native pixel art at the original iPhone aspect ratio; please don't resave through a screenshot or editor unless you have to.









The App Store iPad set. The ZIP has them at full size, 2064 × 2752.










Key art from the expansion: intro slides and King Corvain’s throne room.



All 20 hero portraits, as shown on the selection screen. Pixel art, native resolution.




















All 20 hero intro artworks (1024 × 1536), the big key visuals from the hero carousel.




















“I made it because I wanted a deep, turn-based loot roguelite on my phone and couldn’t find one, so I built it in my spare time and I keep adding to it.”
— TIM PEREVERZEV, SOLO DEVELOPER · FULL BIO →
Major recent releases — full patch notes on the news page:
PRESS · CREATORS · INTERVIEWS
support@lootshrine.comEmail goes straight to Tim. Reasonable response time, no PR intermediary. Happy to talk pre-coverage, send extra assets, share dev notes, schedule an interview, or coordinate around an embargo.